VFX modelling artist breakdown
3D modelling artists create the models for all 3D assets within a project – characters, weapons, vehicles, furniture, trees, rocks and so on. They often start with a brief or 2D drawing from a concept artist and build their 3D models from that.
VFX pipeline breakdown
With VFX having so many departments that depend on each other, understanding the relationships between them can be difficult. In this week’s article, we are uncovering the stages of production that make up the pipeline as well as the departments within them.
3D software – Maya, 3DS Max, Mudbox, Houdini, Cinema 4D, Zbrush, Modo, Blender
One of the most important decisions you will have to make in your 3D career is deciding which software to use. It’s something that can dictate the entire direction of your career and the projects you take.